A downloadable soundtrack

Submission for the Impressions Composing Jam: Mystery Jam #1.

The theme was to compose from a specified motif. 
I chose the one as follows:

There's full showcase of the music, provided together with individual tracks that loop seamlessly (Intro, Main and Battle), as well as a transition piece and a simple victory stinger.

The main idea was derived from the name of the jam itself, so to keep a bit of a "mystery" theme. Therefore, concept is not as much of an action game, but rather more exploratory focused. More specifically, sea exploration / sailing themed.

INTRO
This short loop can have at least two different usages. First, it would work well as a kind of Main Menu piece, before we jump into the actual game. Second, it could be used for something like a cave/tomb/haunted ship exploration scene.

MAIN
Main game loop, meant for the general exploration. Adventurous, but with a hint of anxiety and danger. 

BATTLE
Confrontation piece. Does not have to be an actual battle, with swords and whatnot. What I had in mind was something more like a pursuit level, but should work as well for most other action scenes.

TRANSITION & STINGER
Not much to say about those. Transition piece is meant to go from MAIN loop and BATTLE loop, link those two through a juicy bit crush effect, while keeping MAIN loop on something like a "stuck vinyl" state. STINGER is just a simple melody for a victory fanfare. As long as it is BPM-locked with the BATTLE loop, can be triggered in any point of the encounter.

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SoundCloud link: 
I see no Atlantis from here
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Done using Cockos Reaper (with some of its stock plugins), NI Komplete, Berlin Free Orchestra, EZdrummer3, Ronan Fed PNEUMA, Kilohearts Essentials.

Download

Download
!FULL_SHOWCASE.mp3 7.5 MB
Download
BATTLE.mp3 1.5 MB
Download
INTRO.mp3 1 MB
Download
MAIN.mp3 4.2 MB
Download
STINGER.mp3 206 kB
Download
TRANSITION.mp3 410 kB
Download
x_BATTLE_LOOP_0_41.mp3 1.9 MB
Download
x_INTRO_LOOP_0_29.mp3 2.2 MB
Download
x_MAIN_LOOP_1_51.mp3 4.5 MB

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